The Draw a Character in a Virtual Display routine draws a character at the specified position in a virtual display. Format SMG$DRAW_CHAR display-id ,flags [,row] [,column] [,rendition-set] [,rendition-complement]
1 – Returns
OpenVMS usage:cond_value type: longword (unsigned) access: write only mechanism: by value
2 – Arguments
display-id OpenVMS usage:identifier type: longword (unsigned) access: read only mechanism: by reference Identifier of the virtual display. The display-id argument is the address of an unsigned longword containing this identifier. flags OpenVMS usage:mask_longword type: longword (unsigned) access: read only mechanism: by reference Optional bit mask indicating the character to be drawn. The flags argument is the address of an unsigned longword that contains the flag. The flags argument accepts the following character values: o SMG$M_UP o SMG$M_DOWN o SMG$M_LEFT o SMG$M_RIGHT Note that you may perform a logical OR operation to draw T characters, corner characters, cross characters, and so forth. A value of 0 draws a diamond character. row OpenVMS usage:longword_signed type: longword (signed) access: read only mechanism: by reference Optional row number specifying the row position at which the specified character is drawn. The row argument is the address of a signed longword containing the row number. If row is omitted, the character is drawn at the row position of the current virtual cursor. column OpenVMS usage:longword_signed type: longword (signed) access: read only mechanism: by reference Optional column number specifying the column position at which the specified character is drawn. The column argument is the address of a signed longword containing the column number. If column is omitted, the character is drawn at the column position of the current virtual cursor. rendition-set OpenVMS usage:mask_longword type: longword (unsigned) access: read only mechanism: by reference Attribute specifier. The optional rendition-set argument is the address of a longword bit mask in which each attribute set causes the corresponding attribute to be set in the display. The following attributes can be specified using the rendition-set argument: SMG$M_BLINK Displays blinking characters. SMG$M_BOLD Displays characters in higher-than-normal intensity. SMG$M_REVERSE Displays characters in reverse video; that is, using the opposite of the default rendition of the virtual display. SMG$M_ Displays underlined characters. UNDERLINE SMG$M_ Specifies invisible characters; that is, the INVISIBLE characters exist in the virtual display but do not appear on the pasteboard. SMG$M_USER1 Displays user-defined attributes. through SMG$M_USER8 The display-id argument must be specified when you use the rendition-set argument. rendition-complement OpenVMS usage:mask_longword type: longword (unsigned) access: read only mechanism: by reference Attribute complement specifier. The optional rendition- complement argument is the address of a longword bit mask in which each attribute set causes the corresponding attribute to be complemented in the display. All of the attributes that can be specified with the rendition-set argument can be complemented with the rendition-complement argument. The display-id argument must be specified when you use the rendition-complement argument. The optional arguments rendition-set and rendition-complement let the user control the attributes of the virtual display. The rendition-set argument sets certain virtual display attributes, while rendition-complement complements these attributes. If the same bit is specified in both the rendition-set and rendition- complement parameters, rendition-set is evaluated first, followed by rendition-complement. By using these two parameters together, the user can control each virtual display attribute in a single procedure call. On a single-attribute basis, the user can cause the following transformations: Set Complement Action 0 0 Attribute set to default 1 0 Attribute on 0 1 Attribute set to complement of default setting 1 1 Attribute off