This box displays the following usage attributes that you can select
to specify declarations, references, and other occurrence classes.
To select an attribute, click on the desired attribute and it appears
in the Selected box. The usage attributes are:
Address-reference to the location of a symbol
Associated-associated declaration (such as
EXTERNAL)
Call-call to a routine or macro
Command Line-command-line reference
Declaration-both Primary and Associated declara-
tions
Fetch-fetch of a symbol value
Include-source file include reference
Other-any other kind of reference (such as a macro
expansion or use of a constant)
Pointer-reference to the location of a symbol
Precompiled-precompiled file include reference
Primary-most significant declaration, such as the
declaration that defines the symbol
Read-fetch of a symbol value
Reference-all references
Store-assignment of a symbol
Write-assignment of a symbol
Use-Ada USE reference
With-Ada WITH reference
Separate-reference to an Ada Unit defined as
SEPARATE
Base-reference to base class of a C++ class
Friend-reference to a friend of a C++ class
Member-reference to a member of a C++ class
Limited-reference to an Ada limited private type
Private-reference to a private C++ object or Ada
private type
Protected-reference to a C++ protected object
Public-reference to a C++ public object
Virtual-reference to a C++ virtual object