This routine copies the object name attribute from the thread attributes object specified by the attr argument to the buffer at the location specified by the name argument. Before calling this routine, your program must allocate the buffer indicated by name. A new thread created using the thread attributes object is initialized with the object name that was set in that attributes object. The object name is a C language string and provides an identifier that is meaningful to a person debugging a multithreaded application. The maximum number of characters in the object name is 31. If the specified thread attributes object has not been previously set with an object name, this routine copies a C language null string into the buffer at location name. This routine contrasts with pthread_getname_np(), which obtains the object name from the thread object for an existing thread.