This routine copies the object name from the read-write lock object specified by rwlock to the buffer at the location name. Before calling this routine, your program must allocate the buffer indicated by name. The object name is a C language string and provides an identifier that is meaningful to a person debugging a multithreaded application. The maximum number of characters in the object name is 31. If the specified read-write lock object has not been previously set with an object name, this routine copies a C language null string into the buffer at location name.